EreaDrone
EreaDrone is our own FPV drone simulator, with physics built from wind-tunnel and CFD data. We design, build and run it in-house, from racing, freestyle and multiplayer to a full track editor. For beginner pilots and the world's fastest champions alike.
- Client
- In-house product
- Year
- Since 2018
- Our role
- Design, engineering, live operations
- Services
- Real-time 3D & simulation, Web 3D & interactive viewers, Esports & live production

- First version, built by a World Cup pilot
- 2018
- international FAI e-Drone Racing events raced on it
- 14
- official FAI tracks rebuilt
- 8
- physics parameters pilots can tune, from wind-tunnel and CFD data
- 23
The challenge
Our founder, a World Cup pilot, needed to train on real competition tracks before flying them. Pilots train in simulators before they risk real hardware, and most sims cover one use. We wanted one platform where a beginner learns, a racer benchmarks and an organiser builds an official track, with physics that competitive pilots trust: a lap in the sim has to match a lap in real life.
What we did
- We tune the flight physics with competitive pilots, starting with our founder, a former FAI Drone Racing World Cup pilot.
- We built the first physics engine with ISAE-ENSMA from wind-tunnel tests in 2019, then rebuilt it from CFD simulations of each drone for Physics V2, released in 2026.
- Pilots can tune 23 physical parameters, from mass, motor KV and voltage to PIDs, rotational inertia, ground effect, altitude and air humidity. We model the edge cases: motor saturation, loss of thrust, stalls and wind.
- You fly in environments several square kilometres wide, from city streets, suburbs, industrial sites and harbours to building interiors and mountains. We build new sites, or rebuild real ones, in our own terrain editor.
- Pilots choose between four ways to fly: competitive racing, freestyle in large environments, benchmark challenges and custom maps.
- Organisers rebuild real-world courses gate by gate in our 3D track editor.
- We rebuild official FAI tracks from their design plans, from Shenzhen 2018 to Ningbo and Belgium 2026, so competitors can practise before the real event.
- Up to eight pilots and four spectators share a session, online or on a local network with no external server, and you can replay any flight once it lands.
- Anyone can search the public leaderboards, replays, tracks, lap times and pilots' drone settings on ereadrone.com.
- The FAI e-Drone Racing World Cup runs on the same competition backbone.
- We own the parts that matter: the flight model, environments, terrain editor, analysis tools and multiplayer networking, all built on Unity.
- To race, a pilot needs a computer, an internet connection and a radio or a game controller.












The outcome
Pilots set similar lap times on our track recreations as on the real ones. We build the rest of our work on EreaDrone: the FAI e-Drone Racing World Cup runs on it, and we publish its tracks on the web through the Track Visualiser.

